Pages: [1] |
1. [Feedback] Hotfix FoxFour - in Feedback/Requests [original thread]
Its nice to be a Caldari and not be vaporized by Scramblers should i peek around a corner. I shot down 5 dropships with my Minmatar Commando's Dren swarm launcher over the course of two matches. Perhaps it is an issue with piloting - a lot of pil...
- by Petrified Ancient Tree - at 2015.10.09 06:56:00
|
2. would u guys still play fw if... - in Feedback/Requests [original thread]
jordy mack wrote: u were limited to the suits and light guns of that faction? i think it would be interesting to try. Not sure what the point of this limitation would be? And... since when did a group tell a mercenary: "sorry, you have to ...
- by Petrified Ancient Tree - at 2015.08.15 07:33:00
|
3. Announcement:Warlords 1.2 Feedback - in Feedback/Requests [original thread]
As someone else mentioned: the Progression navigation is skewed. It works, but to get to the card above, you have to go down. Also, it appears you can Claim the APEX 'Serpent' Scout while other APEX suits only allow you to purchase. I do not thin...
- by Petrified Ancient Tree - at 2015.07.08 04:19:00
|
4. Sticky:[Feedback] Logistics Slot Progression - in Feedback/Requests [original thread]
The CA logi switch, would that be static or dynamic? In other words: could we choose a light weapon when setting up the logi and thus sacrifice an equipment slot while having the option to use a side arm and thus keep all 4 equipment slots? That w...
- by Petrified Ancient Tree - at 2015.06.02 23:13:00
|
5. Just camped enemy spawn in Acquisition - in Feedback/Requests [original thread]
Gate Camp... Station Camp... Spawn Camp... I suppose one could always elect to not spawn... But if the game mode allows for spawn points to be easily camped with near impunity, then the spawn locations should vary based on the concentration of ...
- by Petrified Ancient Tree - at 2015.05.01 02:45:00
|
6. Jumping beans! - in Feedback/Requests [original thread]
Himiko Kuronaga wrote: Petrified Ancient Tree wrote: lol... I feel like I am in a match of Tribes with all the jumping all over the place. You say this like its a bad thing. Not saying that it is a bad thing, but that this is not Tri...
- by Petrified Ancient Tree - at 2015.03.13 09:07:00
|
7. Jumping beans! - in Feedback/Requests [original thread]
lol... I feel like I am in a match of Tribes with all the jumping all over the place.
- by Petrified Ancient Tree - at 2015.03.13 07:32:00
|
8. Daily Strongbox key - in Feedback/Requests [original thread]
CCP Rattati wrote: We are discussing the availability, I am a bigger fan of winning battles than logging in They certainly are more special to get as a reward for winning than just logging in. Would be nice to see them more frequently as such.
- by Petrified Ancient Tree - at 2015.02.08 00:57:00
|
9. Experimental Lab (Over 150 days to generate 1 Standard AV Nade) - in Feedback/Requests [original thread]
ZDub 303 wrote: I'm kind of surprised. I don't have a PS3 anymore to check any of this out but I always got the impression that the warbarge was supposed to spit out 1 experimental weapon per day? A 2000 ISK standard AV grenade is just silly.....
- by Petrified Ancient Tree - at 2015.02.08 00:36:00
|
10. Broken weapon parts - in Feedback/Requests [original thread]
Obliv wrote: Warbage stuff? I can't participate in that I do not have aurum. Since when do you have to have aurum to use the warbarge?
- by Petrified Ancient Tree - at 2015.02.08 00:22:00
|
11. [Feedback] WTF is this? - in Feedback/Requests [original thread]
Xocoyol Zaraoul wrote: I've shot the living hell out of them without incident, you may be able to outsmart me, but I have yet to meet someone who can outsmart bullet. Must be an anomaly imo. Unfortunately LAG outsmarts all weapons.
- by Petrified Ancient Tree - at 2015.02.08 00:21:00
|
12. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
Biggest issue with turrets are their placement on maps. More often than not I find the turret locations in very illogical locations: Blaster turrets in open areas, not controlling a bottleneck or tight location Railturrets behind clusters of build...
- by Petrified Ancient Tree - at 2015.02.04 05:35:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |